Enviado em 01/05/2021 - 15:34h
Olá pessoal,XXXX@XXXXXXXX:/home/steam/Steam/rust_server# dir
Bundles LinuxPlayer_s.debug RustDedicated_Data UnityPlayer_s.debug runds.sh startrust.sh steamclient.so
HarmonyMods RustDedicated UnityPlayer.so libsteam_api.so server steamapps
#!/bin/sh
clear while : do
exec ./RustDedicated -batchmode -nographics \
-server.ip IPAddressHere \
-server.port 28015 \
-rcon.ip IPAddressHere \
-rcon.port 28016 \
-rcon.password "rcon password here" \
-server.maxplayers 75 \
-server.hostname "Server Name" \
-server.identity "my_server_identity" \
-server.level "Procedural Map" \
-server.seed 12345 \
-server.worldsize 3000 \
-server.saveinterval 300 \-server.globalchat true \
-server.description "Description Here" \
-server.headerimage "512x256px JPG/PNG headerimage link here" \
-server.url "Website Here"
echo "\nRestarting server...\n" done
XXXX@XXXXXXXX::/home/steam/Steam/rust_server# ./startrust.sh
XXXX@XXXXXXXX:/# /home/steam/Steam/rust_server/startrust.sh
Usage: clear [options]
Options:
-T TERM use this instead of $TERM
-V print curses-version
-x do not try to clear scrollback
/home/steam/Steam/rust_server/startrust.sh: 3: exec: ./RustDedicated: not found
XXXX@XXXXXXXX:/# /home/steam/Steam/rust_server/startrust.sh
Usage: clear [options]
Options:
-T TERM use this instead of $TERM
-V print curses-version
-x do not try to clear scrollback
Set current directory to /
Found path: /home/steam/Steam/rust_server/RustDedicated
Mono path[0] = '/home/steam/Steam/rust_server/RustDedicated_Data/Managed'
Mono config path = '/home/steam/Steam/rust_server/RustDedicated_Data/MonoBleedingEdge/etc'
Preloaded 'libRakNet.so'
Preloaded 'libRustNative.so'
eac_server.so [x64] :: OnLoad()
Preloaded 'libeac_server.so'
Preloaded 'libeasyanticheat.so'
Preloaded 'libsteam_api.so'
Preloaded 'libsteam_api.so'
Preloaded 'steamclient.so'
Unable to preload the following plugins:
libRenderer.so
Initialize engine version: 2019.4.22f1 (9fdda2fe27ad)
[Subsystems] Discovering subsystems at path /home/steam/Steam/rust_server/RustDedicated_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in 0.110 seconds
Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
UnloadTime: 15.519143 ms
Bootstrap Startup
Unable to open archive file: Bundles/Bundles
(Filename: Line: 584)
Failed to read data for the AssetBundle 'Bundles'.
(Filename: Line: 450)
Couldn't load root AssetBundle - Bundles/Bundles
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
ThrowError: Couldn't load root AssetBundle - Bundles/Bundles
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Unit]
After=network-online.target
[Service]
ExecStart=/home/steam/Steam/rust_server/startrust.sh
[Install]
WantedBy=default.target
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